Check In: 3:00PM - 4:00PM
Start Time: 4:00PM

Platform: Wii U
Entry Fee: $10.00 USD
Maximum Competitors: 512
Total Estimated Pot: $2,560.00 USD

Pre-Register Online:

https://smash.gg/tournament/igx-international-gaming-expo/details


General Rules

Match Type: 1v1 (Double Elimination)
Mode: Versus
Stocks: 2 Stock
Time Limit: 6 Minutes
Items: Disabled
Rounds: 2/3 Rounds; 3/5 Rounds for finals matches


Stages

Neutral Stage List

Smashville
Town and City
Battlefield/Miiverse
Final Destination/Omega stages
Lylat Cruise

Counter Pick Stage List

Dreamland 64
Ω form versions of Wily Castle, Suzaku Castle, and Midgar


Extended Rules/Settings

Equipment: Banned
Custom moves: Banned
Pause: Off
Miis must have a “1111” moveset and a “medium” weight


TOURNAMENT MATCH PLAY RULES

  • Choosing Sides: When both players are at the game console, they must come to an agreement which side of the machine they will play on (who will sit on 1p and who will sit on 2p). If an agreement cannot be reached, a game of rock-paper-scissors will determine who gets to pick their side.
  • Choosing Characters: There are 3 methods for choosing characters: Standard Selection and Double Blind Selection. If the players do not discuss the method of character selection, it should be understood that the Standard method is being used. If the players cannot come to an agreement on the method of character selection, the judge will apply the double blind method.
    • Standard Selection: Both players choose their characters whenever they want. This is a free for all. Players pick who they want and go. Once either player chooses a character, neither is allowed to request that the Double Blind Selection method be used.
    • Double Blind Selection: Either player must explicitly ask for the Double Blind Selection method before either player chooses a character. When a player request Double Blind, the player on the left side (1p) decides which character they will choose and whispers his or her selection to the Tournament Organizer. The Tournament Organizer then signals the player on the right (2p) to pick his or her character. Once the player on the right (2p) has finished, the Tournament Organizer makes sure the player on the left (1p) sticks to his or her original choice.
  • Playing the Match: Once sides and characters have been chosen, the players should begin the first Game in the Match. The following rules go into effect once a Game ends:
    • The Match is over when either player wins the required number of games.
    • Once a player has won the required number of games, the winner of the Match should report the result to the Tournament Organizer.
    • The player who won the game does not have the option of switching sides. He or she must stay on the same side if the loser does not want to switch.
    • The player who won the last Game is required to keep the same character.
    • The player who lost the last Game is allowed to choose whatever they wish.
    • No coaching will be allowed in Top 8 matches.

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